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Faisal Almusharaf (Game Dev)

Saudi Arabian Unity Developer | Game Designer

My Games:

Here are some of the projects I’ve worked on — solo, academic, and professional.

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1st Place Winner
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Cyberblade

  • Solo-developed in Unity: fast-paced first-person platformer set in a cyberpunk world.

  • Built complete systems: movement, wall-running, grappling, sword combat, enemies.

  • 1st Place Winner – 2024 Faisal University Game Development Competition.

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Elemental Realms

  • Solo-developed in Unity VR: an atmospheric exploration game where hand tracking transforms the environment.

  • Built interactive systems: gesture recognition, environmental transitions, immersive world effects.

  • Created as part of my university’s VR development course.

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UnderMire

  • Worked as a Unity programmer intern at Table Knight Games.

  • Helped with gameplay coding and environment programming for the announcement build.

  • Gained hands-on studio experience collaborating in a professional development environment.

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One Word

  • Solo-developed in Unity for a game jam.

  • Word-based roguelike where players form words to score points and unlock abilities.

  • Designed systems for word validation, scoring, and letter-modifying abilities.

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Rhythm Survivors

  • Solo-developed in Godot for the GMTK Game Jam.

  • Rhythm-based roguelike where timed note hits trigger attacks and abilities.

  • Implemented core systems: scoring, enemy damage, abilities (poison, burn, shields), and a boss fight.

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The Last Prisoner

  • Solo-developed in Unity as a one-week exercise.

  • Focused on horror gameplay and atmospheric sound design.

  • Experimented with audio-driven tension and short-form gameplay.

Skills and Tools

Experience the future of gaming with Faisal Almusharaf (Unity Dev).

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Unity Developer

Engage with friends in thrilling real-time battles.

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Godot Developer

Explore immersive storylines that react to your decisions.

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FL Studio

Immerse yourself in visually captivating 3D environments.

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C# Programming

Create unique in-game assets and mechanics.

How I Work

Experiences:

01

Conceptualization

Brainstorm and conceptualize game ideas and mechanics.

02

Development

Utilize Unity to bring game concepts to life through coding and design.

03

Testing

Thoroughly test and refine gameplay for a seamless user experience.

04

Launch

Release the game and engage with the gaming community for feedback and updates.

FAQ

Common Questions Answered

How can I explore Faisal Almusharaf (Unity Dev)'s projects? Is there a way to collaborate on game development?

Game Development Assistance

Learn about game development processes and how to enhance your gaming experience.

Technical Support

Encountering issues? Reach out for technical and project collaboration support.

Troubleshooting

Find solutions to common game development challenges and optimize your projects.

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